Unlike many traditional RTS, a player’s actions per minute (APM) in CoH doesn’t mean much if their strategy and tactics are not up to the task. We've made a lot of balance changes over the years to make it more PvP focused taking a core CoH principle to the extreme: Fundamentally, BK isn't even attempting to be a "realism mod" anymore. I totally understand the main concerns about the mod mentioned here and I also do not hope for that future for CoH. Hi, I am a current dev for the BK mod for CoH1.
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